

Either way, minions in their current form could definitely use a little extra help, or at least some more inventive abilities and passives for creating them. Once you have summoned skeletons, and began Corpse lancing, you will earn Bone Spear charges which are ideally used on tougher foes, such as elites. Corpse Lance Pestilence Necromancer A Master of the Dark Arts The Playstyle for this Necro build is bursty, to say the least. My current build uses Howl From Below, the amazing gloves that create kamikaze skeletons, and sending them sprinting off to explode against enemies feels more like what a minion-summoning Necromancer should be, rather than worrying about minion health and unit cap. My top ten Diablo 3 Elite Killing builds are as follows: 10. But minions should feel disposable-why can't I have a giant horde of weak skeletons? Or some kind of spawn ability where I whack down a bone pile and it just keeps making new ones? You're often pushing against enemies above your level in higher difficulties, and maybe that's what has such a detrimental effect on your minions' effectiveness. If I had to make an educated guess, I'd say that the issue is partly to do with scaling. Howl From Below is good at making minions feel more disposable (Image credit: Blizzard)ĭon't get me wrong I love my minions, I'm just sad to discover that you have to give up so much to make them feel viable in the endgame.
